Scratch: Pausing (Game Mechanics #5)
R69.38
Use, by you or one client, in a single end product which end users are not charged for. The total price includes the item price and a buyer fee.
Resource Description
This guide will show you how to implement a play and pause button in Scratch. This resource will take your students through setting up an example play & pause moving basketball. It teaches the students the step by step process and logic behind the blocks.
This package is a great resource to have your students follow. These game mechanic guides are great to teach specific techniques and skills that can be used to create a game. They allow the students to expand their knowledge of Scratch. It is recommended that your students have an understanding of Scratch before using this resource.