EBW – Bartering game
R57.50
Use, by you or one client, in a single end product which end users are not charged for. The total price includes the item price and a buyer fee.
Resource Description
seventh-grade students can be a fun and educational way to teach them about negotiation, value assessment, and basic economic principles.
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Goods and Services Cards: Cards representing different goods and services that students can offer in the barter. For example, cards could include items like pencils, notebooks, erasers, or services like helping with homework, cleaning the classroom, etc.
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Trading Space: Designate an area in the classroom as the trading space, where students can physically meet and negotiate.